I'm an indie game developer with a deep passion for 2D style, board games, historical strategy gaming and military history.
My journey into game development began in the modding community for Medieval 2: Total War, where I learned the fundamentals of game design and historical research through hands-on experience.
I'm currently working on Caracol - Wars of Religion in the 17th Century, a turn-based strategy game built with Pygame that explores the devastating religious conflicts of 17th century Europe, including the Thirty Years' War and other pivotal struggles of the era.